Co-op

"'This will probably be the only game that can be played in multiplayer... if you have friends. Something that tends to be a rough condition.'"The following section only matters to version 2.1 or lower .

Ruby Caverns can be played in Co-op: one player will be a Main Class, while one or two other players can be a Miner. This allows for more fun with each other, but since the dungeon itself doesn't change, it becomes somewhat harder to complete.

In Co-op: There are several pro's and cons of trying to win with multiplayer instead of singleplayer. Reviving
 * the Main Player will receive his normal items;
 * the Miners will each have an extra chest at the start, containing a wooden sword, a Healing I potion, 5 bread, and an iron pickaxe;
 * whenever someone dies, but someone else is still living, the game doesn't end; instead, the dead player(s) are stuck in the void until rescued;
 * there will not be any more food, loot, treasure, magic, et cetera; the game would be the same as without more players;
 * two more Revival items appear.

When a player dies, any Magic Chest or Scroll Chest has a small chance to wield a Revival Item: Revived players can move on as normally, and will keep all their items and experience, but lost any current non-permanent effects.
 * From a Magic Chest the Revival Wand can appear, requiring 30 experience levels for activation;
 * From a Scroll Chest the Revival Scroll can appear, that can be used once, for free.

Whenever player(s) wait for revival, but the rest of the party dies as well, the game ends.

Version 2.2: United we Stand

As for version 2.2, up to 4 players can play! One picks a Main Class as normal, and three others can be the Huntress, Alchemist or Miner. They all have their own abilities to make work with as well.