The Spirit (DLC 1)

"'Oh, how fun! Another dungeon! Surely it won't be as traumatizing as the last one.' ""- the Spirit, somewhere, probably"The Spirit is one of the new classes from Ruby Caverns in version 2.0. It (Spirits are genderless) focuses on versatility: healing while damaging, healing for xp-levels, and Ice Room entering plus Speed bonuses. This combined with Night Vision grants room to fill in strategy yourself.

Backstory

After a rough, painful time through Emerald Chambers, the Blaze, the Spirit and the Evoker have finally returned to their civilizations and can rest in peace (but alive). Their playstyles slowly vanished, but the core personalities remained.

Of course, rest cannot take forever. Once the Ruby Lord decided to take over Ruby Caverns, the Warrior, the Mage and the Thief couldn't take him on alone. Because they did hear of three more legendary dungeoneers, they tried to contact them to seal the Caverns once more. After a bit of a hassle back and fourth, six dungeoneers ended up back in the caves, three familiar, three unknown.

Abilities

Strategy

Heal a lot lol