The Blaze

"'I have always been an outcast to the rest.'"The Blaze is one of the classes in Emerald Chambers. His high starting attack and defense, firepower and fire immunity make him very suitable for beginners.

His backside is that, once his Void Rocks are out and Rage Mode isn't a suitable option, the rest of his moveset is limited. This can become problematic later on, but advanced players can deal with it anyway.

Backstory

Core City. The Blaze was always someone who didn't fit in very well... but when the Darkness suddenly destroyed everything, his help was more than needed.

Abilities Strategy

The Blaze is the beginner's class: fierce at the start, weaker later on. His Rage Mode can be extremely dangerous when used correctly though: double damage and double walking speed is a huge buff. When cared for properly, the Void Rocks last very long and can still be strong at the later floors. On top of this, the Ignited passive makes sure for less care during adventuring.

Runes and TNT are very useful for the Blaze, as he takes no damage from TNT and Runes are the only thing stopping him from constantly casting Fireball Spell. This is why making Scrolls is not recommended, as the Spell deals very good damage from anywhere. However, because the Blaze starts at 40 Magic, he cannot cast anything immediately.

Ironically, for a class with so much attack power, your biggest threat is... yourself. Especially Rage Mode can be devastating for both you and the enemies, and if you lack a source of healing, you'll be burned away in no time. Keep in mind that anything that heals directly will remove the effect: not just Potions of Healing, but also Scrolls of Replenishing, Water Spell giving Regeneration, and even (golden) apples, which are pretty common! Void Rocks are limited as well, and while running out isn't that much of a big deal, it's better if you manage to keep them for later fights.