Updates (Emerald Chambers)

Here, the partly complete changelog of Emerald Chambers will appear.

Only the major changes are shown; the full info, including the bugfixes, can be found in-game.

v1.0: Emerald Chambers

 * Game is released.

v1.0.1: Day 1 Hotfix

 * Added: Enchantment explanation in Player Menu
 * Buffed: Gold in Mines less rare
 * Nerfed: Iron in Mines more rare
 * Nerfed: Damage bonus from Raged enemies halved
 * Changed: Using Gluttony without a weapon kills you
 * Fixed bugs

v1.1: The Void Remains

 * Added: New Utilities to come across and use
 * Added: Secret Rooms, find them by particles and blast them open
 * Added: Bows, Crossbows, Tridents, Arrows, Bolts, Darts
 * Added: 10 new Tools
 * Added: 3 new Books
 * Added: Mimics?
 * Added: Elixirs of Life and Death
 * Buffed: Some ability parts from the Blaze, Spirit and Evoker
 * Buffed: Higher chance to obtain Wood
 * Nerfed: Zombies, Spiders, Silverfish less attack power
 * Nerfed: Hammer rewards always 1
 * Changed: Angel Dust refuses without curses
 * Changed: Re-balanced some Shop and Boss Reward items
 * Changed: Utilities work faster and better
 * Fixed bugs

v1.2: Hard as Rock

 * Added: 10 new Rocks to find, use, and take care with
 * Added: Stones, to create Rocks with
 * Added: Turtles, summon them with Stones
 * Added: Emerald Chests, found rarely in Secret Rooms
 * Added: 7 powerful Emerald Items
 * Added: Cutstone and Grindstone, sharpens your gear
 * Added: Titanium, to sharpen your gear
 * Removed: Empty Secret Rooms
 * Buffed: All floors now contain 1 Secret Room
 * Nerfed: Devil Dust always gives Hexed/Rooting
 * Changed: Curses now work differently
 * Fixed bugs

v1.3: Divided we Fall

 * Added: The Warrior, the Honorful Class (unlocked by clicking the stonecutter)
 * Added: The Mage, the Ranged Class (unlocked by clicking the lectern)
 * Added: The Thief, the Sneaky Class (unlocked by clicking the chest)
 * Added: The Jammed, the random class (unlocked by clicking the smithing table)
 * Added: A new shop, for Tools
 * Added: Discovering a full floor grants 1 Honor
 * Buffed: Soul Drain now works with >50 Magic
 * Buffed: Mimics always drop 1 Titanium
 * Buffed: All Casts stack effects instead of replacing them
 * Nerfed: Rage Mode can no longer be lethal
 * Changed: All classes start with 1 item already identified
 * Fixed bugs

Legend
[Added] New content, previously non-existent or inaccessible.

[Removed] Old content, no longer existent or available.

[Buffed] Content objectively made stronger. Applied because there was no reason to use it, or it was too weak.

[Nerfed] Content objectively made weaker. Applied because it was too easy or too powerful to use.

[Changed] Content works differently. Usually either a small buff or nerf in the end, but not meant as one. Applied if there isn't any reason to use the content.

[Fixed] Bugs removed. Will be done regardless of exploits or other fun uses for it: the game is not working correctly, which should not be the case.

 Underlined/Bold  means Major Update.

Bold means Minor Update.

Italic means Patch.